Some cannons relatively similar by their caliber have a damage output difference from simple to double, and some cannons with double caliber than others do the same damage.Ĩlbs cannons reload slower than 12lbs and do as much absolute damage (damage multiplier:1). Some bigger cannons don’t do more damage, Cannons statistics in this game have some enormous inconsistencies in their basic state. Actually, whenever i say the word “damage” i actually refer to “DPS” or damage per time.Īnd that is the main reason why i made this mod. Probably most of you did understand that yet, but i needed to make the nuance before going on. What is it good for knowing this ship does that damage, if you don’t know if it’s once every second or once per minut.Īfter one minut of fighting, two parrarel ships among which one’s cannons make 1 damage and take 10 seconds to reload and the other, 2 damage and 30 seconds to reload, the first would have done 6 damage and the second 4, hence the importance of the so called “damage per second”. When talking about cannons damage compareason in a game like Aop2, like in most games, we need to know the damage per time value.
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